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13th Age : The Strangling Sea |
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Enter the graveyard of doomed ships Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks of trapped ships, and deadly creatures feast on the unwary. Now a band of adventurers must enter the Stranglesea and attempt to rescue the enigmatic engineer Inigo Sharpe from his imprisonment. But Sharpe is both more and less than they were prepared for — and the forces of an enemy icon want him for their own sinister purposes. The Strangling Sea is a seafaring 13th Age Roleplaying Game adventure by Robin D. Laws for a party of 4-6 1st-level adventurers. |
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12,89 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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13th Age 13th Age Core Rulebook |
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In the 13th Age of the world, adventurers seek their fortunes in the Dragon Empire while powerful individuals known as Icons pursue goals that may preserve the empire from chaos, or send it over the edge. Players decide which Icons their characters ally with, and which ones they oppose. These relationships, along with a personal history and a unique trait chosen during character creation, help define an adventurer’s place in the world of 13th Age and lay the groundwork for epic stories that emerge through play. There are also fun new rules for hitting orcs and making them go splat. |
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39,89 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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13th Age Glorantha |
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Join us in Glorantha, Greg Stafford’s classic fantasy world of richly imagined cultures, ferocious combat, and colliding mythologies.
Create your group’s unique Gloranthan campaign using 13th Age: the d20-rolling game of heroic fantasy, escalating combat, One Unique Things, and limb-ripping owlbears! Developed by Rob Heinsoo and Jonathan Tweet. |
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64,95 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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13th Age Shadows of Eldolan |
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Shadows of Eldolan is an introductory 13th Age adventure for 1st level heroes that provides a GM with a partially fleshed-out town setting full of intrigue. Whether you use it as a location to base adventures out of, or simply as a starting point for a campaign, it contains plot hooks and adventure options for any style of play. |
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18,89 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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13th Age: Book of Demons |
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The Crusader CONQUERS them.
The Great Gold Wyrm DEFIES them.
The Diabolist SUMMONS them.
When the world cracks open and the demons attack, what will YOU do? |
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25,99 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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1879 RPG Players Guide (softcover) |
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Victoria and Albert rule over a steam-powered British Empire that spans two worlds. Thanks to the portal known as the Rabbit Hole, a train ride away from London lies the Grosvenor Land, a new world of fertile plains, towering mountains, giant insects, and Babylonian descendants with weird science zombies. Seems they got there first, three thousand years ago, and they're not exactly the welcoming sort. The Saurid tribes, lizard-like folk who ride theropods and pteranodons, complicate matters further. Back home on Earth, clockwork engineering has brought mechanical computing to the world, and micro-steam engines drive airships through the sky. Stranger things are afoot, too, as a bit of magic seems to have come into the world with the opening of the portal. People are changing. Secret societies are finding their ancient occult practices a bit more effective. Who knows what might be lurking in the forests these days, or in that shipment from China? |
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48,89 €¤ |
inkl. 19 % MwSt. zzgl. Versandkosten |
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A Song of Ice and Fire Roleplaying Narrator's Kit, Revised Edition |
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As a narrator you have your hands full when running the game, but that just got easier with the Narrator’s Kit for A Song of Ice and Fire Roleplaying. This handy accessory features a 3-panel hardback screen with useful tables and charts on one side and a beautiful illustration of the Wall on the other, as well as a full color poster map of Westeros and a 16-page introductory adventure by Steve Kenson. It also includes 4 quick reference cards that put key rules at your fingertips, and a combat tracker that you can write on with wet or dry erase markers. Kickstart your chronicle with the Song of Ice and Fire Narrator’s Kit! |
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29,89 €¤ |
inkl. 19 % MwSt. zzgl. Versandkosten |
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Advanced Fighting Fantasy RPG: Blacksand |
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The city that is port Blacksand is a wretched hive of scum and villainy, famed across Allansia… And it is also a place to find adventure and fame. This 128 page sourcebook for the Advanced Fighting Fantasy RPG brings you an in depth guide to the people and sights of this foul city as well as a whole host of new rules. |
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28,89 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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Airship Pirates: Underneath the Lamplight |
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Trapped in great cities, crafted more like prisons than homes, live the survivors of the Great Rectification. They toil under the shadow of the Change Cage, forever told they are the lucky ones. They alone have been saved from an outside world now ruled by terrifying beasts. There is only death beyond the walls of the seventeen great Change Cage cities. |
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33,89 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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Esoterrorists Albion’s Ransom: Worm of Sixty Winters |
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Worm of Sixty Winters is a full-length campaign for The Esoterrorists. It works as a stand alone adventure, or as the conclusion of Albion’s Ransom: Little Girl Lost. An Esoterrorist weather control ritual has brought sudden blizzards and extreme temperatures to an unsuspecting England. This they hope will be the first stage of the Fimbulvetr of Norse mythology – a dreadful winter that lasts three full years and heralds Ragnarok, the Viking apocalypse. |
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14,89 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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Fantasy AGE Aldis: City of the Blue Rose |
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Welcome to Aldis: City of the Blue Rose! This beautiful, full color sourcebook lavishly details the capital city of the central nation in the Blue Rose RPG, providing players and Narrators alike the tools needed to tell stories using the city as a focus. From the intrigues of nobles in the High Ward to the entertainments in the Middle Ward to the roughest parts of town found in the Outer Ward, this supplement details people, important sites, and historical events of the City of the Blue Rose. Romantic fantasy narratives frequently remain focused around singular locations, giving time and opportunities for heroes to develop friendships, romances, and rivalries with the people to be found there, and this sourcebook provides everything to allow players in a Blue Rose RPG campaign to do just that! |
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46,99 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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Alternity Core Rulebook |
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Strange new worlds and deadly aliens? Mercenaries for hire? Post-apocalyptic survival? Explore your favorite visions of sci-fi adventure in the new Alternity Science Fiction Roleplaying Game from Sasquatch Game Studio. Alternity is a sci-fi roleplaying game system suitable for a wide range of genres. Designed with modularity in mind, Alternity campaigns can be set across the spectrum of sci-fi genres: from hard sci-fi to space opera, or post-apocalyptic wastelands to alien conspiracies. The Alternity Core Rulebook features a modular toolkit that you can use to build great characters and adventures in your favorite sci-fi universe—or in a universe of your own creation. It starts with the Alterntiy Core Rulebook, which covers character creation, futuristic technology, and adventure design, and includes a selection of dangerous aliens and villainous adversaries, as well as guidelines for building the universe that you want to run. |
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48,99 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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Amazing Adventures: The RPG |
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Amazing Adventures: The RPG of science, sorcery, pugilistic pummeling, gun-toting, sword-wielding, B17-flying, gadget carrying adventure! Whether your game is 1920's, 30's, 40's, 50's or modern, Amazing Adventures will get you there! Complete rules to create and run games, character creation, combat, secret societies, a rogue's gallery and an attribute check system that allows the game master and player to pummel any challenge to a pulp! |
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34,89 €¤ |
inkl. 7 % MwSt. zzgl. Versandkosten |
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Black Void Arbiter’s Game Screen: Black Void RPG |
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This four panel screen provides Arbiters with a practical barrier to shield notes and other information from the players as well as a range of convenient reference tables. The hand-picked cover art helps set the scene and enhance the ambient atmosphere on the gaming table for all your adventures in the BLACK VOID.
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22,95 €¤ |
inkl. 19 % MwSt. zzgl. Versandkosten |
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Army of Darkness RPG Corebook |
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You're in a strange land, with strange people, and you're not thinking too clearly. The natives are suspicious, the leaders hostile, the priests cryptic, and no one's bathed in months. Advanced tech is a hole in the ground filled with sewage. The basic food groups are roasted haunch, moldy bread, and watered-down wine.
Getting home ain't going to happen anytime soon. First you need to find some stupid book, then recite some stupid phrase, then bring the stupid book back to the stupid castle. Heck, there's probably a bunch of other stupid stuff you have to do. Just nobody's told you about that yet.
Oh, and then there's the army of undead just over the hill looking to gnaw on your soul! |
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44,89 €¤ |
inkl. 19 % MwSt. zzgl. Versandkosten |
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