Pathfinder


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Pathfinder Player Companion Advanced Class Origins
Advanced Class Origins

Bring the 10 new classes from the Pathfinder RPG Advanced Class Guide to life with this comprehensive guide to getting the most out of these exciting new character options. With all-new archetypes, traits, feats, magic items, spells, and more, this volume is the ultimate resource for players to integrate new classes like the bloodrager and warpriest into their Pathfinder campaigns, with specific attention to fitting the classes into the Pathfinder Campaign Setting. Take your character from the forge to the fray with Advanced Class Origins!

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Pathfinder 117 - Assault on Longshadow - Ironfang Invasion 3/6
Assault on Longshadow - Ironfang Invasion 3/6

"Assault on Longshadow" is a Pathfinder Roleplaying Game adventure for 8th-level characters. The adventure continues the Ironfang Invasion Adventure Path, a war-torn homage to classic fantasy adventure in which the heroes defend their homeland from a savage invading army. A gazetteer of Longshadow, details on the history and faith of the goblin hero-god Hadregash, and selection of new monsters round out this volume of the Pathfinder Adventure Path!

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Pathfinder 91 - Battle of Bloodmarch Hill - Giantslayer 1/6
Battle of Bloodmarch Hill - Giantslayer 1/6
“Battle of Bloodmarch Hill” is a Pathfinder Roleplaying Game adventure for 1st-level characters. This adventure kicks off the Giantslayer Adventure Path, an epic campaign of classic sword & sorcery thrills. A selection of new monsters, a primer on the various giants of Golarion, a toolbox of new mechanics for use with giant foes, and the first installment of a new Pathfinder’s Journal written by Richard Pett round out this volume of the Pathfinder Adventure Path!
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Pathfinder 126 - Beyond the Veiled Past - Ruins of Azlant 6
Beyond the Veiled Past - Ruins of Azlant 6
Beyond the Veiled Past is a Pathfinder Roleplaying Game adventure for 15th-level characters. The adventure concludes the Ruins of Azlant Adventure Path, a search for lost lore and ancient treasures in the ruins of a shattered empire. A selection of new monsters, suggestions on how to expand your Ruins of Azlant campaign, a look into the sinister plots of the veiled masters, and guidance on how to play a campaign in historical Azlant round out this volume of the Pathfinder Adventure Path.
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Pathfinder 102 - Breaking the Bones of Hell - Hell’s Rebels 6/6
Breaking the Bones of Hell - Hell’s Rebels 6/6

“Breaking the Bones of Hell” is a Pathfinder Roleplaying Game adventure for 15th-level characters. The adventure concludes the Hell’s Rebels Adventure Path, an urban- and political-themed campaign that focuses on a rebellion against one of the Pathfinder Campaign Setting’s most infamous nations—devil-haunted Cheliax. Several new monsters, an exploration of the faith and secrets of the archdevil Mephistopheles, suggestions for how to continue your Hell’s Rebels campaign beyond the events of this Adventure Path, and a brand new Pathfinder Journal round out this volume of the Pathfinder Adventure Path!

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Pathfinder PlayerCompanion Champions of Corruption
Champions of Corruption

Embrace your inner villain andcommand the powers of evil! Along withnew character options like wicked feats, blasphemousspells, and damnablemagic items, this volume contains all theinformation Pathfinder RPG playersneed in order to indulgetheir dark sides and make the forces of good quakein their boots.You’ve been a herald of good with Pathfinder PlayerCompanion:Champions of Purityand mastered the forces of neutrality withChampions of Balance; now embracethe strength of cruelty andrevel in wretchedness withChampions of Corruption!

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Pathfinder 127 - Crownfall - War for the Crown 1/6
Crownfall - War for the Crown 1/6
As Taldor's entire capital city gathers to celebrate, few realize that conspiracy and royal rivalries are about to shake the empire to its core! When a high-minded cabal of senators and nobles tries to steer the nation away from disaster, Emperor Stavian III orders a bloodbath in the senate halls, trapping neophyte spies inside layer upon layer of magical security. As tensions rise and the emperor falls, can the heroes escape the forgotten halls beneath the senate and save the heir to Taldor from an assassin's blade? And even then, can anyone prevent a civil war that will tear one of the Inner Sea's oldest nations apart at its rotting seams?
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Pathfinder 99 - Dance of the Damned - Hell’s Rebels 3/6
Dance of the Damned - Hell’s Rebels 3/6

“Dance of the Damned” is a Pathfinder Roleplaying Game adventure for 7th-levelcharacters. The adventure continues the Hell’s Rebels Adventure Path, an urban- and political-themed campaign that focuses on a rebellion against one of the Pathfinder Campaign Setting’s most infamous nations—devil-haunted Cheliax. Several new monsters, a gazetteer of the dangerous city of Vyre, an exploration of the devilish demigoddess Mahathallah, and a brand new Pathfinder Journal round out this volume of the Pathfinder Adventure Path!

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Pathfinder 75 - Demon’s Heresy - Wrath of the Righteous 3
Demon’s Heresy - Wrath of the Righteous 3

“Demon’s Heresy” is a Pathfinder Roleplaying Game adventure for 9th-level characters who have gained three mythic tiers. The adventure utilizes rules from Mythic Adventures to portray a campaign of truly epic potential. An exploration of the eerie powers of the beings known as the worms that walk and an examination of the druidic beliefs of the Green Faith round out this volume. A bestiary of several monsters (including the third of six demon lords that will be presented during the campaign!) and part three of Robin D. Laws's new Pathfinder Journal also await discovery in this new installment of Pathfinder Adventure Path!

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Pathfinder 111 - Dreams of the Yellow King - Strange Aeons 3/6
Dreams of the Yellow King - Strange Aeons 3/6

Dream a Little Dream... The cult of Hastur no longer threatens Thrushmoor, and now the adventurers board a riverboat to Cassomir to track down their obsessed and corrupted former employer. Along the way, they explore the Dreamlands and attempt a number of bizarre dream quests, after which the adventurers can heal their fragmented minds—but they also learn of a greater threat looming over Golarion. Can they survive the perilous Dreamlands and emerge intact or will they be stranded in a dimension of nightmares?

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Pathfinder 80 - Empty Graves - Mummy’s Mask 2
Empty Graves - Mummy’s Mask 2

Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati’s necropolis in search of the powerful artifact called the Mask of the Forgotten Pharaoh, as well as the necromancer who is using it to create the undead uprising. But mysterious masked cultists also seek the artifact so they can bring a pharaoh from the ancient past back to life. Can the heroes defeat the evil necromancer and return the deceased to their graves, or will Wati truly become a city of the dead?

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Pathfinder 116 - Fangs of War - Ironfang Invasion 2/6
Fangs of War - Ironfang Invasion 2/6
"Fangs of War" is a Pathfinder Roleplaying Game adventure for 5th-level characters. A detailed guide to noteworthy hobgoblin armies and mercenaries, an extra-large examination of the Chernasardo Rangers, and selection of new monsters that haunt the Fangwood Forest round out this volume of the Pathfinder Adventure Path!
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Pathfinder Paths 85 - Fires of Creation - The Iron Gods 1
Fires of Creation - The Iron Gods 1

The Iron Gods Adventure Path begins with “Fires of Creation,” an exciting new adventure set in Numeria, land of barbarians and super-science! In the town of Torch, the settlement’s unignorable tower of violet flame has gone out. The only clue to its disappearance is a newly discovered cave dug nearby. Are the heroes bold enough to unearth the otherworldly secrets that sleep beneath the city and reignite the fires of Torch? Or will their first foray into Numeria’s ancient mysteries be their last?

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Pathfinder 106 - For Queen & Empire - Hell’s Vengeance 4/6
For Queen & Empire - Hell’s Vengeance 4/6

“For Queen & Empire” is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Hell’s Vengeance Adventure Path, a wide-ranging campaign in which evil player characters quell a rebellion to restore order to a wicked empire. A selection of new monsters, a gazetteer of Cheliax’s capital city of Egorian, details on the anti-slavery Bellflower Network, and the next installment of the Pathfinder’s Journal round out this volume of Pathfinder Adventure Path!

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Pathfinder 93 - Forge of the Giant God - Giantslayer 3/6
Forge of the Giant God - Giantslayer 3/6
“Forge of the Giant God” is a Pathfinder Roleplaying Game adventure for 7th-level characters. This adventure continues the Giantslayer Adventure Path, an epic campaign of classic sword & sorcery thrills. Several new monsters, details of the faith of the giant god Minderhal, a gazetteer of the Mindspin Mountains, and the next installment of the Pathfinder’s Journal written by Greg A. Vaughan round out this volume of the Pathfinder Adventure Path!
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Pathfinder 108 - Hell Comes to Westcrown - Hell’s Vengeance 6/6
Hell Comes to Westcrown - Hell’s Vengeance 6/6

“Hell Comes to Westcrown” is a Pathfinder Roleplaying Game adventure for 15th-level characters. The adventure continues the Hell’s Vengeance Adventure Path, a wide-ranging campaign in which evil player characters quell a rebellion to restore order to a wicked empire. Several new monsters, a gazetteer of the city of Westcrown under the Glorious Reclamation, ideas for further adventures beyond the bounds of the Hell’s Vengeance campaign, and the final installment of the Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path!

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Pathfinder Hell’s Rebels 1 - In Hell’s Bright Shadow
Hell’s Rebels 1 - In Hell’s Bright Shadow

The city of Kintargo has long been a shelter for artists, free-thinkers, and those marginalized by the oppressive Chelaxian government, but now the city has been placed under martial law by inquisitor Barzilali Thrune. When a protest turns into a riot, a new group of heroes comes together to form an organized resistance to the devil-binding government and the Church of Asmodeus, but can they survive long enough to establish allies? Or will they become the latest victims of the Thrice-Damned House of Thrune?

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Pathfinder Adventure Path 77 - Herald of the Ivory Labyrinth - Wrath of the Righteous 4
Herald of the Ivory Labyrinth - Wrath of the Righteous 4

“Herald of the Ivory Labyrinth” is a Pathfinder Roleplaying Game adventure for 15th-level characters who have gained seven mythic tiers. The adventure utilizes rules from Mythic Adventures to portray a campaign of truly epic potential. An article exploring the debased cult of Baphomet and a survey of the deformed spawn of the titans known as the demodands round out this volume. A bestiary of several monsters (including the fifth of six demon lords that will be presented during the campaign!) and part five of Robin D. Laws’s new Pathfinder Journal await discovery in this new installment of Pathfinder Adventure Path!

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Pathfinder 94 - Ice Tomb of the Giant Queen - Giantslayer 4/6
Ice Tomb of the Giant Queen - Giantslayer 4/6
“Ice Tomb of the Giant Queen” is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Giantslayer Adventure Path, a classic sword & sorcery campaign that pits the players against hordes of evil giants. Several new monsters, an overview of the most infamous graveknights to walk Golarion, an exploration of the giant organizations of the Inner Sea, and Clinton J. Boomer’s Pathfinder Journal round out this volume of the Pathfinder Adventure Path!
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Pathfinder 86 - Lords of Rust - Iron Gods 2
Lords of Rust - Iron Gods 2

“Lords of Rust” is a Pathfinder Roleplaying Game adventure for 4th-level characters. The adventure continues the Iron Gods Adventure Path, an exploration of the lands of Numeria, where savage barbarism clashes with the wonders and horrors of superscience. Several new monsters, an overview of the villainous Technic League, an exploration of the clockwork goddess Brigh, and Amber E. Scott’s Pathfinder Journal round out this volume of the Pathfinder Adventure Path!

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Pathfinder 69 - Maiden, Mother, Crone - Reign of Winter 3
Maiden, Mother, Crone - Reign of Winter 3

“Maiden, Mother, Crone” is a Pathfinder Roleplaying Game adventure for 7th‐level characters. This volume continues the Reign of Winter Adventure Path, and includes a gazetteer exploring Iobaria’s Deeprun Crevasse, details on the dark worship of the demon lord Kostchtchie, and several new monsters in the Pathfinder Bestiary. Author Kevin Andrew Murphy’s new Pathfinder Journal novella rounds out this exciting volume of the Pathfinder Adventure Path!

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Pathfinder 89 - Palace of Fallen Stars - Iron Gods 5/6
Palace of Fallen Stars - Iron Gods 5/6

“Palace of Fallen Stars” is aPathfinder Roleplaying Game adventure for 13th-levelcharacters. The adventure continues the Iron Gods Adventure Path, an exploration of the lands of Numeria, where savage barbarism clashes with the wonders and horrors of superscience. Several new monsters, a gazetteer of the city of Starfall, an article about Zyphus (god of graveyards), and Amber E. Scott’s Pathfinder Journal round out this volume of the Pathfinder Adventure Path!

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Pathfinder #14 Second Darkness Chapter 2: Children of the Void
Pathfinder #14 Second Darkness Chapter 2: Children of the Void
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Pathfinder #42 Sanctum of the Serpent God (Serpent's Skull 6 of
Pathfinder #42 Sanctum of the Serpent God  (Serpent's Skull 6 of
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Pathfinder Adventure Path #27: What Lies in Dust (Council of Thi
Pathfinder Adventure Path #27: What Lies in Dust (Council of Thi
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Pathfinder 130 - Pathfinder Adventure Path War for the Crown
Pathfinder Adventure Path War for the Crown

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

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Pathfinder Campaign Setting: Carrion Crown Poster Map Folio
Pathfinder Campaign Setting: Carrion Crown Poster Map Folio
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Pathfinder Campaign Setting: Inner Sea Magic (PFRPG)
Pathfinder Campaign Setting: Inner Sea Magic (PFRPG)
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Pathfinder Campaign Setting: Misfit Monsters Redeemed
Pathfinder Campaign Setting: Misfit Monsters Redeemed
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Pathfinder Campaign Setting: Pathfinder Society Field Guide
Pathfinder Campaign Setting: Pathfinder Society Field Guide
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Pathfinder Chronicles: Gods & Magic
Pathfinder Chronicles: Gods & Magic
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Pathfinder Chronicles: Heart of the Jungle
Pathfinder Chronicles: Heart of the Jungle
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Pathfinder Companion: Cheliax, Empire of Devils
Pathfinder Companion: Cheliax, Empire of Devils
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Pathfinder Companion: Elves of Golarion
Pathfinder Companion: Elves of Golarion
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Pathfinder Companion: Legacy of Fire Player`s Guide
Pathfinder Companion: Legacy of Fire Player`s Guide
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Pathfinder Companion: Osirion, Land of Pharaohs
Pathfinder Companion: Osirion, Land of Pharaohs
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