Pathfinder 84 - Pyramid of the Sky Pharaoh - Mummy’s Mask 6

Pyramid of the Sky Pharaoh - Mummy’s Mask 6
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Art.Nr.: 56866
Reihe: Pathfinder
Pyramid of the Sky Pharaoh - Mummy’s Mask 6

Hakotep’s flying pyramid has been grounded, but the heroes must enter the ancient tomb to deactivate the fleet of smaller flying pyramids poised to attack cities across Osirion. Deep inside the Pyramid of the Sky Pharaoh, an untouched tomb from the heights of Ancient Osirion, the heroes face undying guardians woken from ageless sleep, culminating in a final battle with the reborn Sky Pharaoh Hakotep himself. Will the heroes defeat Hakotep and reunite the pieces of his sundered soul to send it into the Great Beyond, or will Osirion enter a new age under the rule of a mummified pharaoh from the distant past?

This volume of Pathfinder Adventure Path concludes the Mummy’s Mask Adventure Path and includes:

• “Pyramid of the Sky Pharaoh,” a Pathfinder adventure for 15th-level characters, by Mike Shel.

• A detailed look into the questions of the afterlife, judgment, and the nature of souls, by F. Wesley Schneider.

• A collection of plots and intrigues to expand the scope of the campaign, by Adam Daigle.

• The exciting conclusion of “Shadow of the Sands” in the Pathfinder’s Journal, by Amber E. Scott.

• Five new monsters created by Tyler Beck, F. Wesley Schneider, and Mike Shel.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

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The Slave Trenches of Hakotep - Mummy’s Mask 5

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The Sky Pharaoh Hakotep I has risen and launched an attack against the city of Wati! The heroes return to Wati to defend it against this menace, only to discover that the attack is just the preface to a larger invasion of Osirion, controlled from Hakotep’s own flying tomb. Journeying to the Slave Trenches of Hakotep, the heroes must learn how to activate an ancient weapon to pull Hakotep’s tomb back to earth. Will the heroes bring down the flying pyramid of the Sky Pharaoh, or will their bones join the thousands of skeletons that lie crumbling within the Slave Trenches of Hakotep

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The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour, brings nearly 1,000 new items to the Numenera gaming table!

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Dieses 80-seitige Buch enthält die Einzelheiten zur wilden Herrlichkeit der berühmtesten Ork-Invasionsstreitmacht, die sich jemals eines Planeten bemächtigte. Von der seltsamen Geschichte über Ghazghkulls erste folgenreiche Schritte auf dem Weg zu seinem unwahrscheinlichen Schicksal als ultimativer Kriegsherr des größten Waaagh in der Galaxis bis hin zu den Regeln, die es dir erlauben, aus deiner Sammlung von Citadel-Miniaturen Formationen und Kontingente von Ghazghkulls Armee aufzustellen.

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Dungeons & Dragons TRPG: Player's Handbook (Hardcover)

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The Player’s Handbook® is the essential reference for every Dungeons & Dragons® roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more.

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Diesen Artikel haben wir am Freitag, 08. August 2014 in unseren Katalog aufgenommen.

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